Knife

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A knife is both a tool and a weapon, consisting of a blade with a sharpened edge and a handle. A knife can be constructed from a multitude of materials in a multitude of ways. Materials include carbon steel, bone, stainless steel, stone, titanium, ceramics and even plastic.

The Knife skill covers combat with one-handed bladed weapons ranging from four to eight inches in length. It doesn't take a genius to figure out what knives are. Raising the Knife skill allows for a higher chance to hit opponents when you are wielding an knife-type weapon. At a moderate level, this skill allows the use of the special move shank. At higher levels, combined with the perception and subterfuge skills, the special moves assassinstrike and backstab become available.

Note that knives can also be used in resource gathering - specifically skinning and butchering corpses. For this purpose, the appropriate skill is Survival - your skill in Combat (Melee) - Knife does not apply.

[edit] Special Moves

  • At 40% rating, this skill allows for the use of the special move shank.
  • At 100% rating, this skill combined with 80% perception, allows for the use of the special move assassinstrike.
  • At 150% rating, this skill combined with 100% subterfuge, allows for the use of the special move backstab.

[edit] Training Caps

  • Soldier: 8% per rank
  • Thief: 10% per rank
  • Engineer: 1% per rank
  • Medic: 5% per rank

[edit] For Creators

A knife weapon comes under the category of melee_knife

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