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From Desolation
EARTH, 1998: Diplomatic solutions to the world's problems fail and war erupts as some madmen press ahead with their insane plans. EARTH, 2087: High concentrations of radiation produce radiation storms and mutations. Somehow life continues in the wasteland! Based on Wasteland! - By Interplay/Electronic Arts. M: Desolation contains violence, language and textual themes that are not suitable for individuals under 17 years of age.
Introduction
Desolation is a text-based multi-player game (formally known as a MUD). It has a post-apocalyptic theme.
- Start here if you are a new player: How to Play
News:
- A small encampment has sprouted up to the northeast of Aequitas, around a large sinkhole.
- An old ruffian has been hanging out by the pool at the Stagecoach Inn in Quartz teaching people how to play some new game!
- Crops all over New Nevada have failed to produce a good harvest this year. With trade to the east halted due to the Legion Army, and little in the way of trade with the north, food is now currently at a shortage. Raiding is at an all time high, and even some Sindikat Routes have been hit.
- Mysterious gentlemen in black suits have been rumoured to be meddling in various village's and town's affairs.
Gameplay News:
- New skill Bartering now gives 0% to 25% bonus to money you receive for selling items to vendors.
- Crafting now gives experience.
- Skill raises have been tweaked. Give Brennan a buzz if you've got issues.
- Some more new abilities, mostly for medic. Tripletap, poison, detox, and lethargy.
- You can now tan hides and pelts into rolls of leather. More crafting to follow.
- New Grouping rules! Grouping now allowed between people of vastly different ATL. However the experience is distributed with the highest ATL receiving 100% of the divided experience, others receiving less, and getting penalties if their ATL is markedly different.
- Minimap changed to show connections in remote rooms and players in remote rooms. Report bugs to Squiddy.
- Bootcamp has been updated and a new quest has been put in.
- New keepalive command to keep your connection to the mud if you need it! Thanks Mercy.
- New augmentations added. Mutant: Regeneration, Mutant Strength, Brick Wall Cyborg: Optical Enhancement, Kinetic Amplifier, Efficiency Modulator, Prosthetic Actuator Psionics: Mind Reader, Ectom, Unnatural Intellect, Salesman. See auglist in game for more details.
- Eat has some more documentation, and hunger decays slower. Squid 16:42, 22 February 2008 (PST)
- Watch out! Calvin has made the rate of regeneration for health, mental, and physical to grind to a halt if you're hungry! Start buying and eating food, fools!
- Some bugs with sneak fixed.
- Some bugs with faction fixed.
- Skills have been tweaked slightly and you now get more training points when you have a job well done. This means that you should level them up faster, ideally.
- Healing abilities have been modified and more healing abilities to come! Check out medical science.
- Healing abilities now earn healers experience points.
- Surprisingly enough some mobs out there can now use combat abilities against you! Watch out!
- You now require to learn how an item is built through recipes that you have to read first.
- New assist command for parties! Attack whatever your leader's attacking!
- Brennan and Calvin have tweaked combat... a little. Okay. They rewrote the damage calculations from scratch. But now you should be able to see marked differences in combat! Check it out! Banzai!
- Brand new combat moves! Check out impale, doubletap, pointblank, aimshot, swiftstrikes, assassinstrike, and backstab!
Discussions
- Discussions required: Extra attacks. This is sort of fun, so please comment.
- Discussions required: Eating. This is important, y'all.
Wiki News:
- Added build and prime pages!
- Added ability suggestions, inviting people to discuss about some new abilities that Brennan might be putting in!
Welcome to the Desolation help system.
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