Medical Science

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[edit] Abilities

Skill Name Brief MA Cost Max
00 firstaid Beginner Healing Skill 2/hp 20
30 treat Healing Skill 1.5/hp 50
50 clot Cures Bleeding 15 nil
70 aid Combat Healing Skill 3/hp 50
80 poison Chance to Cause Poison 50 nil
80 detox Cures Poison 15 nil
100 diagnose Accurate Diagnosis of Heath and Physical nil nil
100 lethargy Damage to MA and PA, chance to knockdown 50 50
120 refresh Group Healing Skill 5/hp 50
130 xrad Cures Radiation 100 nil
150 stun Chance to Cause Stun 100 nil
180 heal Advanced Healing Skill 1.5/hp 150
200 restore Removes Crippled Limbs 100 nil
220 triage Group Regeneration Skill 1/sec nil
280 headshrink Removes Exp Debt 5/exp 50
300 revive Ultimate Healing Skill 1/hp nil
350 humanitarian Can't be attacked unless you start the fight 100 nil
400 ambulance Progress with great haste to a critically ill player 100 nil

[edit] Training Caps

  • Soldier: 2% per rank
  • Thief: 2% per rank
  • Engineer: 2% per rank
  • Medic: 10% per rank
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